Designing Educational Activities based on Learning Goals
So, I received this request from a friend and ex-colleague:
Dear Red,
I hope everything is good at your end.
My department wants to improve the effectiveness of their educational
activities, but our teachers cannot agree on anything. Some claim that learning
from examples is most effective and propose more modelling and demonstrations.
Others claim learning-by-doing is most effective and want more problem-solving
and discovery-based learning. Yet others claim that simulation-based learning
is the way to go and want to buy simulators and include roleplays. We have
endless discussions.
I know you are doing your MHPE and was hoping you could shed some light
on these issues. Could you help us settle our
disputes and explain which instructional methods are most effective?
Looking forward to your
response.
Thanks,
George
Dear
George,
I reflected on this concern that you sent me. This
is quite exciting as your faculty is actively getting involved in the
decision-making on teaching methods and that they are not shying away from the
typical lecture. That is credit to the hard work that your team has been
putting in since a few years back, when you started the curriculum redesign.
The issues that you presented me are actually
quite complex but focused on instructional methods. Allow me to disentangle
them.
My response to you is below – and I hope it is
useful. Do contact me if you have any queries and concerns.
Best
regards,
Red
What seems to be the problem?
First, what do your colleagues mean when they said
that that they want to "improve the effectiveness of their educational
activities"? This question does not have a generic answer, instead it
needs to be contextualized, depending on the “educational activities” in
question. Which educational activities are most effective? The answer is, it
depends.
Second, we need to determine how to teach
depending on what we need to teach. Do we need to teach knowledge? Do we need
to teach a skill set? Or do we need to hone their attitudes and instill certain
qualities on our students. Every one of these will necessitate different
activities mentioned in the previous paragraph.
This response to George will begin with the
general underpinnings of educational activities and its relations to learning
goals. Then I will narrow it down to my experience in my own setting, focusing
on one particular learning activity.
How
do we improve effectiveness of our educational activities?
Weston and
Cranton (1986) defined teaching method or educational activities as the vehicle
or technique for instructor-student communication. Reigeluth (2013) described the “Level of effectiveness is a matter of
how well the instruction works, as indicated by how well (to what degree of
proficiency) the learning goals are attained. “(p9)
When we talk of effectiveness we talk of the mastery that the learners achieve
using a particular method of instruction. This is usually measured by adding a
criterion in the learning outcomes, such as “getting the correct answer 80% of
the time.”
But to effectively improve the educational
activities that we use, we must match those educational activities with the
educational goals and the kind of learning that the student will derive from an
activity. Kern (2016) ascribed activities that can best teach the educational
objectives. For example, knowledge acquisition can be achieved through lectures
and even online, self-paced modules. Whereas, for clinical reasoning skills,
problem-based learning may be optimal. Attitudes such as professionalism may be
developed through metacognition using reflection, and by working in
interprofessional teams. He termed this Congruent Educational Methods (Kern,
2016).
While we must be aware that in choosing
Instructional methods, there is no perfect method even for those that are
aligned to the educational objectives. Effectiveness is one of 3 criteria that
makes up the instructional design iron triangle concept described by Reigeluth
and Carr-Chellmann (2013), the 2 others being efficiency, and appeal. In the
iron triangle, only 2 of the 3 criteria are reasonably achievable, one has to
be traded off. Honebein and Honebein (2016) found that designers had to decide
on the trade-offs or “sacrifices” that they will accept in different teaching
scenarios. Clearly, to achieve good instruction, instructional design must suit
different situations (Reigeluth & Carr-Chellman, 2013).
How
do we teach what we need to teach?
Kern (2016) mentioned in his chapter on A
Six-Step Approach to Curriculum Development that “Once objectives have been
clarified, curriculum content is chosen and educational methods are selected
that will most likely achieve the educational objectives.” This goes back to
Weston and Cranton (1986) who categorized instruction into four: (1) instructor-centered, (2)
interactive, (3) individualized, and (4) experiential, depending on what is
needed to be taught, and on the ID practitioner’s or the teacher’s personal
preferences.
Notwithstanding, Christensen and Osguthorpe
(2004) determined that the ID practitioners’ decision on what instructional
design to use is often made upon discussion with other practitioners. They also
found that only half use theories as basis for instructional strategies, but
rather use instructional designs, implying that IDs are more practical than
theoretical in their educational activity decisions.
While this may seem straightforward, Honebein
and Reigeluth (2021) remind would-be instructional designers that their work
happens in real-time, in a complex, living situation that may be unpredictable.
Oftentimes, teaching the same course twice may yield different results.
My
context
Our medical school,
St Luke’s Medical Center College of Medicine (SLMCCM) is a small but growing private
medical school that was incepted by the St Luke’s Medical Center, the largest single-entity
private medical center in the Philippines, that integrates 2 medical center
sites/campuses, and a medical school. As such, the one-system approach unites
governance of administrative and fiscal resources of the college within the
same processes as the medical center. In short, there is a deeper resource
pool, but to access that is more circuitous.
In our medical
school, we are using a few different activities, most of which I have discussed
above. The setting is onsite, unless specifically mentioned online, wherein the
students will typically be at home.
A quick survey of the educational activities that we use in our institution, along with literature (Table 1) showing the effectiveness of our teaching methods (how to teach) depending on the educational goals (what needs to be taught). Didactics, and one-to-many approach maybe the most efficient in delivering knowledge, with online didactics being available now in a manner that is inexhaustibly repeatable (Branzetti, et. al., 2011); and learning how to communicate to colleagues and patients by doing is a good way to learn communications skills (Chi & Verghese, 2013); Sawyer, et al (2015) reiterated the 6-step procedural skills training that involved the end-to-end process from knowledge acquisition (learn), to observation (see), demonstration (practice), simulation (prove), performance (do) and all the way to retaining that skill (maintain). Other individual educational goals are included in the survey as well, such as collaboration, critical thinking and character formation.
Table 1. Survey of educational activities (how) that we use in our
institution and our learning goals (what) and literature citing their
effectiveness.
What we need to teach |
How do we teach |
Sources |
Knowledge acquisition |
Online didactics |
Branzetti, et al., 2011 |
Communications |
Learning by doing |
Chi &
Verghese, 2013 |
Motor skills/ Procedural skills |
Demonstration and practice *Learn, See, Practice, Prove, Do, and Maintain |
Weeks & Anderson, 2000 Sawyer, et al., 2015 |
Collaboration and Knowledge application |
**Team-based learning |
Michelsen & Sweet, 2008 |
Character formation and values |
Role-modelling |
Cruess, et al, 2008 |
Critical thinking and knowledge application Clinical skills |
Simulation |
Swanson, et al., 2011 Al-Elq, 2010 |
* being
considered; **still in demonstration phase
For knowledge acquisition,
a fundamental activity is lecture (both synchronous onsite, and synchronous online),
and online didactics that use pre-recorded lecture or voice-annotated PowerPoint
and quizzes. Lecture is very efficient as it utilizes one teacher to teach one whole
class of almost 200 students. It is an effective form of educational activity
as the students generally pass with high marks on examinations that are
generally knowledge-recall MCQs. But in terms of appeal, the students are not
very engaged. They often miss live lectures and opt to watch recordings of these
lectures.
We
also have skills training and we use models and task trainers. This ensures
that the students can practice as many times as they need, for those critical skills
that they need to perform when they reach the clinical years. It makes for safer
doctors as the students will be skillful by the time they encounter their first
patients. It is effective, as OSCE shows most of the students can do the
skills. The students find this appealing as they are engaged most of the time.
But, this is not very efficient, as it requires a lot of resources.
For
clinical reasoning, we use standardized patients to perform patient centered
interview, physical examinations and form their diagnosis, request for diagnostics
and manage the patients. This is learning-by-doing. The students are very much
engaged, and the students are able to arrive at correct diagnosis and
management through clinically relevant critical thinking. But like the use of
models, the use of standardized patients is resource intensive, difficult to
design, and not very efficient.
Spotlight
on Team Based Learning
I
would like to focus on an educational activity that we had long planned in
doing but was disrupted by the pandemic, and that is Team Based Learning (TBL).
It was initially demonstrated in one session in the Academic Year (AY)2019-2020.
It shall be brought back in the coming AY2023-2024. The course that we employed it in is called Foundations
of Medicine (FOM). This is an integrative course for year level 1 medical
students, who have an introductory knowledge of medicine and clinical
reasoning. But over the first year, they have didactics and laboratory sessions
across 4 main disciplines (Anatomy, Biochemistry, Physiology, and Preventive
Medicine). In FOM, they teach clinical reasoning, and integration of knowledge
learned from the abovementioned disciplines. It meets a total of 18 Fridays in
an academic year to integrate the learnings from days and weeks prior. This is
an onsite course and delivered partly by TBL. Out of a total of about 18
sessions, 6 sessions are planned to be delivered in TBL format. This happens
onsite, in class (face-to-face). When using TBL, the knowledge from the
previous sessions of the 4 disciplines becoming the pre-learning materials,
with the individual and team readiness assurance tests (iRAT/tRAT) items coming
from the disciplines (for example on the topic of the Respiratory System), and
then they explore the clinical application using case vignettes in the
Application Exercises.
During
the first and only demonstration session of the TBL, the students initially
preferred the small group discussion (SGD) format over TBL. In these SGDs, a
faculty guides them as they discuss the case vignettes and then answer the
quizzes immediately after. The students did not need to prepare when they come
to class and they only learn while in class, and they immediately get tested on
the content. Whereas in TBL, the students had to come prepared, get assessed
for their readiness (iRAT/tRAT) before they even discuss the cases (Michaelsen,
et al., 2011). During the demonstration, the faculty acted like a facilitator
and did not provide the answer. It was only during the actual Application
Exercises that the answers were revealed as the case slowly rolls out.
Though surprisingly,
the students surveyed at the end of the session liked the TBL session, with the
comments for TBL coming in as: “Fun, Interactive, Promotes teamwork, Promotes
communications among peers, Structured questions, Teaches time management, Maximizes
use of technology” (SLMCCM, 2020). In terms of effectivity, Table 2 summarizes
the general score of the iRAT/tRAT comparisons to show that the Team scores are
higher than the individual scores (SLMCCM, 2020).
Table 2. Summary of iRAT/tRAT scores
|
iRAT |
tRAT |
Difference |
Median |
6 |
9 |
3 |
Average |
6 |
9 |
3 |
Students with improved grades |
149 |
||
Unchanged |
17 |
||
Students with worse grade |
5 |
||
Sample size |
171 |
The first of two main
constraints is human resource – the faculty need to be trained to create TBL
learning materials, to facilitate, and to form and manage teams. This
constraint is being addressed. In the months leading to AY 2019-2020, there
were at least 30 trained faculty over 2 training bootcamps. But as they were
ready to put in their learnings into practice, the face-to-face sessions were
canceled because of the pandemic. Currently, training has been restarted, and
in the past 2 months, refresher courses have been offered and new faculty were recruited
for training. It is envisioned that the training will continue. This is
resource intensive but can be managed. The second main constraint is the
physical space. The students commented on being cramped in a small space, and
that the ambience and AV technology not quite optimal. And because of the increasing
class size, space constraint has taken even more prominence. The current venue
is the Discussion Rooms, which consists of 6 small group discussion rooms with
collapsible walls, which can then be combined to hold 20 tables with 6 students
each, and therefore big enough for 120 students. The current intake has grown
to 192 students. The planned work-around is to hold 2 sessions of the same TBL content
for the Year Level 1 class, once in the morning (0830 hrs to 1230 hrs) and
another in the afternoon (1330 hours to 1730 hours).
The medical center
has already committed in-principle to TBL Theatre that is capable of 300
students. This will also be the TBL training center for the whole medical center.
This will only be available when the new hospital building that is yet to begin
construction finishes and various movements of the wards have been concluded. The
main decision-makers here are the Board of Trustees of the medical center, the CEO,
and the Dean/Chief Academic Officer (CAO). They have bought in to the idea of
employing innovative teaching to ensure competency based medical education
among our medical students, who will form the future medical staff of the
medical center, ensuring that we reach the organizational goal of becoming
global by 2030. Because this TBL Theatre will be the home of the TBL Training
Center which aspires to becoming a national center of excellence in TBL, it is
necessary that it is backed by adequate amount of resources. This can only be provided
by the Board and the CEO, with the advocacy and guidance of the Dean/CAO.
What
is our final advice to George and his team?
Well, besides knowing the suitability of each
learning activity vis-à-vis their learning goals, open-mindedness is also key.
The instructional designer must be able to recognize personal biases when
choosing educational activities, and must be open to other activities that
might be considered suitable for the instructional objective. In Honebein’s
study (2017), he was able to demonstrate the instructional designers’ bias
towards certain instructional methods, and that this poses a risk when one
method is rejected despite it being effective for the objective at hand.
References
Al-Elq, A. H. (2010). Simulation-based medical
teaching and learning. Journal of family and Community Medicine, 17(1),
35.
Branzetti, J. B., Aldeen, A. Z., Foster, A. W.,
& Mark Courtney, D. (2011). A novel online didactic curriculum helps
improve knowledge acquisition among non–emergency medicine rotating
residents. Academic Emergency Medicine, 18(1), 53-59.
Chi, J., & Verghese, A. (2013). Improving
communication with patients: learning by doing. Jama, 310(21),
2257-2258.
Christensen, T. K., & Osguthorpe, R. T.
(2004). How do instructional‐design practitioners make instructional‐strategy
decisions?. Performance improvement quarterly, 17(3),
45-65.
Cruess, S. R., Cruess, R. L., & Steinert,
Y. (2008). Role modelling—making the most of a powerful teaching strategy. Bmj, 336(7646),
718-721.
Kern, D. E. (2016). A
six-step approach to curriculum development. Curriculum development for
medical education, 3, 5-9.
Honebein, P. C. (2017). The influence of values
and rich conditions on designers’ judgments about useful instructional
methods. Educational Technology Research and Development, 65(2),
341-357.
Honebein, P. C., & Honebein, C.
H. (2015). Effectiveness, efficiency, and appeal: pick any two? The
influence of learning domains and learning outcomes on designer judgments of
useful instructional methods. Educational Technology Research and Development,
63(6), 937-955.
Honebein, P. & Reigeluth, C. M. (2021).
Making Good Design Judgments via the Instructional Theory Framework. In J. K.
McDonald & R. E. West (Eds.), Design for Learning: Principles, Processes,
and Praxis. EdTech Books.
Michaelsen, L. K., & Sweet, M. (2008). The
essential elements of team‐based learning. New directions for teaching
and learning, 2008(116), 7-27.
Michaelsen, L., Sweet, M., & Parmelee, D.
(2011). Team-Based Learning: Small–Group Learning’s Next Big Step: New
Directions for Teaching and Learning.
Reigeluth,
C. M. (2013). Instructional-design theories and models: A new paradigm
of instructional theory, Volume II. Routledge.
Reigeluth,
C. M., & Carr-Chellman, A. A. (Eds.). (2009). Instructional-design
theories and models, volume III: Building a common knowledge base (Vol.
3). Routledge.
Sawyer, T., White, M., Zaveri, P., Chang, T.,
Ades, A., French, H., ... & Kessler, D. (2015). Learn, see, practice,
prove, do, maintain: an evidence-based pedagogical framework for procedural
skill training in medicine. Academic Medicine, 90(8),
1025-1033.
St. Luke’s Medical Center College of
Medicine. (2020) Executive Summary: Team Based Learning. Unpublished internal
company document.
Swanson, E. A., Nicholson, A. C., Boese, T. A.,
Cram, E., Stineman, A. M., & Tew, K. (2011). Comparison of selected
teaching strategies incorporating simulation and student outcomes. Clinical
Simulation in Nursing, 7(3), e81-e90.
Weeks, D. L., & Anderson, L. P. (2000). The
interaction of observational learning with overt practice: effects on motor
skill learning. Acta psychologica, 104(2), 259-271.
Weston, C., & Cranton, P. A. (1986).
Selecting instructional strategies. The Journal of Higher Education, 57(3),
259-288.
Comments
Post a Comment